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1. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
You probably all saw this interview with Magnus Bergsson already, but I guess it made me happy, so I figured I'd add it to the discussion Quote: MMORPG.com : What new things can we expect to see in the new Tutorial? Do you have plans f...
- by Ananda Lux - at 2006.11.03 00:22:00
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2. Stuck in Warp... - in EVE New Citizens Q&A [original thread]
Edited by: Ananda Lux on 31/10/2006 03:30:56 I was advised that if you're stuck in warp, you can either wait 'til your ship drifts to a space where it becomes unstuck (and it will then warp as normal) or submit a stuck petition. Happened to ...
- by Ananda Lux - at 2006.10.31 03:30:00
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3. If eve was real - in EVE General Discussion [original thread]
It would be nice if you could at least chain some commands together. Helps the ol' carpal tunnel. Stuff like if you could make a button that would lock target, set orbit and start mining. Not a bit deal, just a nice feature that is found in most ...
- by Ananda Lux - at 2006.10.31 02:47:00
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4. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Jalan Nom Umm just as a note but after finishing the tutorial I got Worlds Collide as my first mission as well. And I promptly got my newbie ship blown to little bits and pieces within the first 5 minutes of trying it. I the...
- by Ananda Lux - at 2006.10.31 02:42:00
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5. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Coherent I had tried out EVE two years ago, you see, and abandoned it for far greener pastures. But this time I was determined to stick with it until I could make sense of the decidedly user-unfriendly interface and myriad W...
- by Ananda Lux - at 2006.10.31 02:31:00
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6. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Laythun This is where the fundemental problem with your arguement surfaces, Blizzard design thier hgames to be 'on rails' so to speak, whereas Eve is in essence an attempt (a ver very good one) at being as freeform as possib...
- by Ananda Lux - at 2006.10.30 22:19:00
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7. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Godar Marak Edited by: Godar Marak on 29/10/2006 19:01:38 So, you are a new player but experience with World of warcarp and now you come here telling us how the game should be? I've been thinking about this post, an...
- by Ananda Lux - at 2006.10.29 21:48:00
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8. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Jacob Holland The majority of the initial Storyline missions are Courier aren't they? with small enough cargos that you can do them in a shuttle? (snip) Now they may have changed since I last did them but it sounds like you...
- by Ananda Lux - at 2006.10.29 21:11:00
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9. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Tsanse Kinske FYI, "podding" is generally taken to mean "having one's pod blown to goo", and is not something the NPCs do--hence the joke, such as it was. The distinction confused me early on too, so don't take it the wrong...
- by Ananda Lux - at 2006.10.29 19:37:00
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10. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Tsanse Kinske You were podded in the tutorial mission? Those NPC pirates are getting way out of line, rat bastard griefers. No, the tutorial mission was so easy I would have fallen asleep if the computer wasn't beeping...
- by Ananda Lux - at 2006.10.29 19:22:00
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11. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Originally by: Godar Marak Edited by: Godar Marak on 29/10/2006 19:01:38 So, you are a new player but experience with World of warcarp and now you come here telling us how the game should be? When some of us started playing there wer...
- by Ananda Lux - at 2006.10.29 19:15:00
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12. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
Quote: I sort of need to disagree with you on this. I, like you and many others experienced the "ok, wtf should I do now" situation that comes up after the tutorial ends. But, instead of floundering around like a headless chicken which many ...
- by Ananda Lux - at 2006.10.29 19:12:00
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13. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
2) The difficulty curve begins as a slope so gentle the it's an almost flat line which suddenly turns into a cliff. The tutorial is so easy, I almost fell asleep in a few locations (that's why I logged out, creating the situation in part 1). Whe...
- by Ananda Lux - at 2006.10.29 18:33:00
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14. New Player Experience needs some work--no really. - in EVE General Discussion [original thread]
I understand that Eve is designed to be a niche game (non-opt-in PVP, crime between players ok, death has the potential be catastrophic by design, etc.) so what I'm about to say is said understanding that from the get-go. I've heard a number of ...
- by Ananda Lux - at 2006.10.29 18:32:00
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